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Years ago, I was a devoted AD&D player. And I thought then, as I do now, that the character alignments were under-utilized. People would often just play their characters any which way they wanted, without caring about an overarching motivation. I once very carefully tried to play a truly neutral character, aiming for some chaos in there -- my character truly did things that I would never have done. The funnest character ever.
Anyway, found a great geek blog where the alignments are partnered with comic book characters. It's a lot of fun...
At least I think so!
Lori
2 comments:
Ah that takes me back.
I used to play a NG wizard. I'd take part in battles until the party had the advantage and then wander off.
One night we were in a dungeon bash and a spear of power had become lodged in a wall. The warrior decided to hoike it out of the wall. I wandered off around a corner. He critically failed. Result: one dead party except for one NG wizard, he broke the spear.
Ah, the stories of the really good games...it all depended on the talent of the GM, didn't it? A good storyteller/controller could keep the most annoying of players enthralled with a good game.
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